
Objectives: This is the first course in Microeconomics for the students of Economics major. Art, games, and simulations can enlighten us on this pathway to a sustainable, eco-resilient future.ECONOMICS COURSES Core Courses (all courses: 3 credits) Through simple changes in human behaviors, we can alter the course of environmental pollution and algae blooms worldwide. Could there be biodegradable game controllers in our future? Young companies in New York State are making new biodegradable materials that promise to make our digital future more ecological.Ĭan we explore ways of generating the electricity for our electronic games through wind, solar, biofuels and alternative and emerging energy sources? Our E-Waste is contributing to the global micro plastics issue. We can now virtually experience a toxic algal bloom at its source and take important steps to rectify conditions. Games are revealing unseen creatures that are responsible for all the freshwater on the planet! Games are placing players into the role of environmental scientists. Through games, art, and design important emerging environmental science is being brought to diverse populations worldwide for a more informed public. Working together- the university, the game industry, and ecologically based material companies, we are expanding environmental consciousness.

We are at a critical junction now as changes in the environment are moving beyond what ecological systems may be able to handle. Resilience as "the capacity of a system to absorb disturbance and reorganize while undergoing change so as to still retain essentially the same function, structure, identity, and feedbacks". Holling in 1973 in order to describe the persistence of natural systems in the face of changes in ecosystems due to natural causes. The concept of resilience in ecological systems was first introduced by the Canadian ecologist C.S. (Please see links above for more detailed specific project information and other graduated team members.) Qitong Wang: Graduate Lead Programmer Consultantĭenghao Liu: Assistant Programmer/Interface Design Millie Harris: Assistant Designer/Production Director, 2 & 3D ArtĪndrew Sirkoch: Lead Artist/Interface DesignĪutumn Walters: Associate Designer/Director/Producer/Engineerĭiyuan (Berry) Zhu: Associate Programmer/Music Composer Yiran (Lisa) Zhang, Artist, Designer, 3d Modeler Geological Sciences, miSci Museum of Innovation & Scienceīenny Woolbert, Artist, Designer, 3d Modeler

Professor Biological Sciences, Associate Director of DFWI Darrin Fresh Water Institute Professor Biological Sciences,Įxecutive Director, Darrin Fresh Water Institute Kolleck ’52 Career Development Chair in Freshwater EcologyĪcting Director, Darrin Fresh Water Institute Associate Professor Arts & GSASįounder/ Lead Artist/ Designer/ Director/ ProducerĬharles Reverand, Lead Programmer, Associate Designer, Director, Producer
